Light Up
A downloadable game for Windows
You are the light bearer in a world without light. It will be up to you to light up the world again! Everything will be dark, but don't panic. Proceed carefully and you shall overcome this challenge. Good luck!
This is a simple and easy to play mini game for everyone. Just follow the path to the lighting point.
W,A,S,D - move your player
Alt+F4 to quit the game midway.
Team Background:
We are a group of two people from Japan. Both of us are fx artists, so it was a challenge handling everything that goes into game creation (especially blueprints!!). We aimed to have a cool visual so we tried to put in as much detail as possible. There are always rooms for improvement, but we are happy with what we have accomplished in a short amount of time. Looking forward to hearing any feedback. Hope you enjoy.
Team Info
- Team Name: TERASU
- Game Name: Light Up
- How was Houdini used in Light Up?
-Terrain mesh creation
-Terrain heightmap creation
-Texture creation(SmokeFX)
-RBD sims
-road generator (converted to HDA and used within UE4)
- Tools used other than Houdini
-Photoshop (texture editing)
-Substance Designer (texture creation)
- Contents created before the jam that was included in the final submission
-Base Blueprint setup.
-hip file (shared hip from Entagma)
Below is a short video on how we used Houdini in our game. The hip files are available on this page as well. Shout out to Entagma for sharing the hip to read satellite data.(https://entagma.com/houdini-game-tools-assembling-a-3d-scan-of-the-earth/)
Thanks for reading this far. Enjoy Light Up!
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